A game world is an alternate world that can transport users to virtual worlds. This means that in corporate, academic or life coaching settings, people can also learn and practice extending their skills in virtual space.
Perhaps most importantly, a game world is not a game. It has no winning or losing conditions. It is simply an immersive fantasy world that is created with the intention of promoting interaction with its environment. Visiting a game world is like visiting a city or a continent, or even the inside of an emergency room where rules, called game mechanics, govern the players’ abilities. It is not a game in that it is not designed to entertain, but to both entertain and change behavior.
A game world has a few core essential components. The first is a narrative, or story. If it were used for medical education for example, the world could be the inside of an emergency room.
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